About Unity Remote 5
Unity Remote 5, allows you to use an iOS device to view and test your game live, right inside the Unity Editor without having to build your project. Unity Remote 5 makes your iOS device act as remote control. It streams...
Unity Remote 5, allows you to use an iOS device to view and test your game live, right inside the Unity Editor without having to build your project. Unity Remote 5 makes your iOS device act as remote control. It streams touch, MFi gamepad, Siri remote (on Apple TV) accelerometer, gyroscope, webcam and screen orientation events back to Unity Editor. This is useful for rapid development when you don't want to compile and deploy your project to iOS device for each change and prefer to use the Unity Editor Game window instead. Unity Remote is compatible with any Unity version newer than 5.0, but some features require Unity 5.4 or above.
Full documentation is available on https://docs.unity3d.com/Manual/UnityRemote5.html
Feb 3, 2021
Version 3.0
Amongst the usual bug fixes and performance improvements we've fixed an issue where newer devices weren't using the full screen.
Previous Versions
Here you can find the changelog of Unity Remote 5 since it was posted on our website on 2016-09-26 13:28:23.
The latest version is 3.0 and it was updated on 2024-04-22 09:12:28. See below the changes in each version.
Unity Remote 5 version 3.0
Updated At: 2021-02-03
Changes: Feb 3, 2021
Version 3.0
Amongst the usual bug fixes and performance improvements we've fixed an issue where newer devices weren't using the full screen.
Unity Remote 5 version 2.0
Updated At: 2014-05-14
Disclaimer
Official App Store Link
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